Tuesday, September 13, 2011

It is finished.

Finally the prototype is done (well, done enough. It is a prototype after all). Everything is working the way it should except for a few bugs here and there, such as getting stuck on top of nets, falling through the level, and enemies randomly exploding. Still it is way freaking fun. The dynamite is finally working so that the underwater part of the game isn't too easy. The enemies are pretty dumb, but I think that is a limitation of the program. Also, there is finally a boss and a pretty menu. Power Game Factory has been an interesting experience, I must say. The constant crashing and limitations on what we could do were a nightmare and the amount of bugs in the program was ridiculous. It was also so much work for the artist. Our group had a joke that I basically made the game myself because 90% of it was art. Still I had a good time with my group and I am happy with the prototype. Here are some screenshots for your enjoyment.


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